Listening to player events
You can listen to various playback and player related events directly with the API.
Table of contents
Obtain API handle
In order to use the API you need to have a handle to the FlowplayerView
that implements the Flowplayer
interface.
Refer to the player initialization documentation on how to create a player instance.
Create event listener
In order to make your player listen to playback / player events you need to create a class that will implement the EventListener
interface of the respective event. Then you create an instance of this class and pass it to the player:
flowplayerView.addEventListener(new MyEventListener())
Available events and their listener interfaces:
AdBreakCompleteEvent
-OnAdBreakCompleteListener
AdBreakStartEvent
-OnAdBreakStartListener
AdClickEvent
-OnAdClickListener
AdCompleteEvent
-OnAdCompleteListener
AdErrorEvent
-OnAdErrorListener
AdPauseEvent
-OnAdPauseListener
AdResumeEvent
-OnAdResumeListener
AdSkipEvent
-OnAdSkipListener
AdStartEvent
-OnAdStartListener
BufferEvent
-OnBufferListener
CompletEvent
-OnCompleteListener
ErrorEvent
-OnErrorListener
FullscreenEvent
-OnFullscreenListener
IdleEvent
-OnIdleListener
MuteEvent
-OnMuteListener
PauseEvent
-OnPauseListener
PlayEvent
-OnPlayListener
SpeedEvent
-OnSpeedListener
VolumeEvent
-OnVolumeListener
Refer to the API documentation for a full reference.
Example: looping player
In this example we are [inheriting our Activity from FlowplayerFragment](../creating-a-player-instance#use-flowplayer-fragment-or. The activity will then listen to the OnCompleteEvent
and seek the player back to the beginning of the video and resume playback.
class MyActivity : FlowplayerFragment, OnCompleteListener {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
// Obtain playerFragment (from XML or programmatically)
// Check the "Creating player instance documentation" for more information
getPlayerFragment().getPlayer().addEventListener(this)
}
override fun onComplete(event: CompleteEvent) {
// We want to listen to the complete event and seek to beginning to loop the content
val player = getPlayerFragment().getPlayer()
player.seek(0) // Seek to beginning
player.play() // Resume playback
}
}